I’m a New York-based 3D Motion Designer with 9 years of experience in sports broadcast graphics, on-air motion design, and fast-turnaround production workflows.
I’ve supported daily and seasonal graphics production across 2D and 3D workflows, including 3D logo builds, Time to Schein title animations, player assets, show graphics, and broadcast-ready visual materials for multiple sports properties at CBS Sports Network, Paramount+.
My background began in graphic design and art direction in Korea, working in production environments for global brands such as Samsung, Hyundai, CJ, and L’Oréal before moving into animation, 3D motion, and broadcast graphics in New York.

I’m especially interested in sports broadcast package work, 3D logo animation, on-air visual identity, graphics for real-time, and AI-assisted creative workflows.

3D MOTION DESIGN / BROADCAST GRAPHICS
3D Motion Design / Sports Broadcast Graphics / On-Air Motion Design / Visual Effects

EXPERIENCE IN
– Sports Broadcast & On-Air Graphics
– Entertainment, Documentary & Music Video Projects
– Daily Graphics & Seasonal Asset Production

CREATIVE TOOLKIT
Cinema 4D, Octane Render, After Effects, Photoshop, Illustrator, Blender
Familiar with: Redshift, Unreal Engine, Maya, Houdini, Nuke
AI-assisted tools: Midjourney, Runway, ComfyUI, Freepik AI

GRAPHIC DESIGN BACKGROUND
Logo and editorial design, posters, magazines, print materials, and art direction for celebrity shoots in Korea
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